preloader

DIONYSUS

Design. Experience.
Engineer. Interaction.

Projects & Case studies

Select works.

Human Computer Interaction & User Experience

Software Development

Architecture & Virtual Reality Research

About Me

Design.
Unrestricted.

Hi! I’m Dionysus Cho.

As a creative, I have worked professionally in design research, architecture, interaction design, videography and software engineering. I’m always curious, and love discovering ways to bring together ideas and aesthetics from any mix of media. 

To further expand my design palette, I am completing a degree in Computer Science to provide a technical approach to problem solving – and of course, more tools to play with!

Awards & Honors

Awards received.

2019 - Selected for Cohort

Technology Leadership Initiative at University of Toronto

Accepted into the TLI Program for undergraduate students interested in the challenge of a program that offers industry-integrated classroom learning, tailored leadership training for technologists, and industry internships.

2018 - Selected for Exhibition

Amore Pacific Museum Art Project

A public art project by Amore Pacific Museum of Art to identify talented new artists and support the development of contemporary art. 15 artists or groups were selected, including myself with BO-DAA, to exhibit an installation in Jeju, South Korea.

2016 - Shortlisted

VModern Furniture Design Competition

Slip Sofa reimagines the conventional living room couch seating arrangement for the modern city dweller – making room for pet companions. In collaboration with Hyeun Lee.

2017 - Shortlisted

Campus Design Competition at Perkins&Will

Design concept of a prototype city for the advancement of sustainable technology. Shortlisted for our design of the ELON MUSK CONCEPT CAMPUS with Aik Ablimit.

2016 - Selected for VIRTUALIZATION with VR

Researcher-In-Residence at Perkins&Will

Grant received for a research project fostering a culture of innovation, design excellence, and thought leadership. See more at VIRTUALIZATION.

2015 - Recipient

The Drawing Prize at Yale School of Architecture

Graduating student who has excelled at drawing as part of the design process.

2015 - Nominated for WAVE Museum by PATKAU Advanced Studios

H.I. Feldman Prize at Yale School of Architecture

Best solution to an architectural problem in Advanced Studios. Each studio nominates one student for their exemplary work.

2014 - Recipient

James Gamble Rogers Memorial Fellowship at Yale School of Architecture

Honorary Distinction for students who have demonstrated skill as designers and interest in critical thought.

Reflections

Analyzing the concept of Reflections with User Interviews: utilizing a series of questions to aid a user to organize their thoughts and destress from a situation...

  • Strategy

    Prototyping, User Interview

  • Client

    Academic - UofT

View Project
December 10, 2020

Virtual Campus

A user-tested prototype of a mobile app that transforms the online classroom experience from the typical video chat to an immersive virtual compass that promotes interaction...

  • Design

    UX/UI design

  • Client

    Academic - UofT

  • Tools

    Figma, Adobe Premiere, Tripetto

  • Team

    Dionysus Cho, Amy Peng, Oliver Daniel, Omri Daniel, Parsa Tajik, Bamdad Sahraei

View Project
August 31, 2020

Receptiviti

Given the existing webpage and branding material for Receptiviti, I was tasked to present a design proposal incorporating new logo design, color palettes, motion graphics, and...

  • Design

    UX/UI design

  • Client

    Receptiviti

  • Tools

    Figma, Photoshop, Illustrator, React.JS, Typescript

View Project
December 10, 2019

Scotiabank MVP

This project was a part of a special section of the CSC209 System Design course as part of the Technology Leadership Initiative (TLI) cohort at the...

  • Design

    Software Design, React Dev, UX strategy

  • Client

    Academic - UofT

  • Tools

    Figma, React.JS, Javascript & CSS, Postgresql, Heroku

  • Frontend

    Dionysus Cho, Dakota McInnis

  • Backend

    Windsor Huang, William Gereck, Patrick Vuscan

View Project
December 12, 2020

2D_3D Reconstruction

Our goal for this project is to capture a series of images and process them to form a point cloud – a 3D representation of the...

  • Strategy

    Computer Vision

  • Client

    Academic - UofT

  • Tools

    Python, numpy, openCV, SIFT, Google Colab

  • Team

    Dionysus Cho, Raag Kashyap

View Project
December 10, 2019

Scotiabank MVP

This project was a part of a special section of the CSC209 System Design course as part of the Technology Leadership Initiative (TLI) cohort at the...

  • Design

    Software Design, React Dev, UX strategy

  • Client

    Academic - UofT

  • Tools

    Figma, React.JS, Javascript & CSS, Postgresql, Heroku

  • Frontend

    Dionysus Cho, Dakota McInnis

  • Backend

    Windsor Huang, William Gereck, Patrick Vuscan

View Project
October 1, 2018

TREEHOUSE Design & Build

This VR demo was presented to potential residents in a VR showroom prior to the completion of the TREEHOUSE residential building in Seoul, South Korea (2018)...

  • Design

    Architectural Design, VR/XR

  • Client

    Kolon Global

  • Team

    BODAA

  • Tools

    Rhino3D, 3DSMax, Unreal Engine

View Project
July 24, 2016

PAVILION in VR

Utilizing the Virtualization workflow, I developed the Pavilion project by Perkins&Will Vancouver into an immersive VR experience.

  • Strategy

    Virtual Reality

  • Client

    Perkins&Will

  • Tools

    Rhino3D, 3DSMAX, Unreal Engine

View Project
August 16, 2016

Virtualization VR Research

The goal of VIRTUALIZATION will be to develop a workflow to take our project from a digital model to a virtual experience.

  • Strategy

    Virtual Reality, 3D

  • Client

    Perkins+Will

  • Tools

    Revit, 3DSMax, Unreal Engine

View Project
December 19, 2014

Artifice

The Design and Development process of a prototypical ‘Eccentric‘ environment for an immersive architectural experience with Virtual Reality.

  • Design

    Virtual Reality

  • Client

    Academic - Yale

  • Tools

    Rhino3D, Unity, Unreal Engine

  • Team

    Dionysus Cho, Anne Ma

View Project
August 3, 2018

Melt for AmorePacific

The process of thermal forming mimics the formation of lava rock: changing the physical state of solid to liquid, back to solid. Individual panels are woven...

  • Client

    Amore Pacific Museum of Art

  • Team

    BO-DAA

  • Location

    O’Sulloc Tea Museum, Jeju, South Korea

View Project
October 13, 2016

Defining Perkins&Will

Filming and production of 3 short videos for highlighting the People, Projects, and Process of Perkins&Will‘s Vancouver Architecture studios.

  • Strategy

    Videography.

  • Client

    Perkins&Will

  • Tools

    DSLR, Adobe Premiere, Adobe After Effects

View Project
October 15, 2015

Accelerator

ACCELERATOR is a visual exploration into the explosive search for invisible dark matter – elusive ghosts of the genesis of our universe. This is a final farewell...

  • Client

    LUX: Ideas Through Light

  • Researcher

    Karsten Heeger

  • Sound Artist

    Gideon Broshy

  • Location

    Beinecke Library, New Haven, CT

View Project

FOLD Chair

FOLD is a sleek lounge chair with edge. Cut from steel, it is not only an exercise in geometry, but craft: utilizing specific folds to smooth edges...

  • Client

    Academic - Yale School of Architecture

View Project
October 12, 2014

FLICKER

A stroboscopic interweaving of two. Utilizing the effect of a flicker film, two are fused through the overlay of frames.

  • Strategy

    Videography, Photography

  • Client

    Academic - Yale

  • Models

    Haelee Jung, Emau Vega

View Project
December 7, 2013

Spinner

Turning a single invisible thread into an ethereal projection surface.   A machine culminating from iterative experimentations with bringing dimension to light through projection onto non-planar and non-stationery...

  • Client

    Academic - Yale School of Art

View Project
Art
January 9, 2013

Kinetic Membranes

The Kinetic Membranes installation is the final model developed utilizing a collection of digital techniques to create an interactive, dynamic, and fluid form. This acts as...

  • Client

    Academic - Yale

  • Tools

    Arduino, Servos, Nylon fabric, Rhino3D + Grasshopper, Kinect

View Project